Virtual BLS

An Interactive EMDR Tool

EMDR in a Video Game-Like Format

Designed for clinicians, built for engagement—bring focus, structure, and ease to every EMDR session with this interactive experience

How it works

Empower your EMDR sessions with a seamless, therapist-friendly experience

Create a session

Our platform allows clinicians to fully customize each session, from setting the exact length of every bilateral stimulation (BLS) round to selecting the perfect background and target images for an immersive, client-focused environment.

With just a tap of the “Generate Session” button, you can launch a session instantly in a new tab or share it remotely with clients for real-time use. Once your client taps “Start,” a clear “BLS in Progress” indicator keeps you in sync. Need to pause a round early? Simply hit “Stop,” and your client will return to the start screen—giving you complete control and flexibility throughout the session.

*This settings tab must stay open for the game to work properly

A Game-Like Approach to EMDR

With a tap of the Start button, clients enter an immersive game where their focus is on both fun and healing. They’ll aim to hit as many targets as possible while staying attuned to their Subjective Units of Distress (SUD).

As each round concludes, a gentle prompt guides clients to take a calming deep breath and check in with their therapist, creating a smooth transition from interactive play to therapeutic reflection. 

Note: A landscape orientation of at least 10.5″ is recommended for the sake of the targets being as bi-lateral as possible

Sign up today

Subscribe now to explore this interactive experience and recieve the first month free!

Recent Project Updates

New in this round of beta testing:

  • Home page updates to reflect recent changes
  • Bilateral sound effects to accompany the visuals
  • A new target chooser with a lot more options to pick from!
  • More background options to choose from
  • The “stop” button no longer causes the client page to go into a refresh loop
  • A TON of code refinements under the hood – improving both the  security and stability of the software

From the previous Beta:

  • A “Score Keeper” at the top of the page for clients keeps track of targets hit
  • A client status indicator for the settings page now exists.
  • A new server backend featuring:
    • User accounts, each with their own instance of the core game files.
    • An update mechanism that pushes core game updates out to user accounts
  • …And a cool new homepage 🙂

…And the beta before that:

  • Real-time control of the session from the settings page.
  • A “stop” button in settings that will immediately end  the BLS activity and refresh back to the “start” button on the client side.
  • Updates to button wording to make things easier based on tester feedback